Posts Tagged “Rewards”

Random Feed wrote an interesting post today on
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Using Foursquare to stamp out sexually transmitted diseases is just the beginning of a brave new war on bothersome reality. Just think of all the amazing problems we can solve with the proper mix of badges, exclusive offers and unbridled optimism.

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Random Feed wrote an interesting post today on
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World of Warcraft devs have posted an extensive look at the raid progression refinements coming with the Cataclysm expansion. The post on the official forums outlines dungeon difficulties and rewards as well as a bunch of other interesting stuff. Read on! Comment | View Article

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Random Feed wrote an interesting post today on
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World of Warcraft is a highly popular game, and one of the more enjoyable aspects is the ability to level up characters. There are two methods for accomplishing this; grinding and questing. Grinding involves blind killing in an area close to your characters level: you kill everything you can find and then search for more things to kill in that area. As you work the area killing the natives, or non-natives, as the case may be, the game will drop certain rewards, and give you experience points,

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Random Feed wrote an interesting post today on
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5.5 million lines of code for the game, which is 1.3 petrabytes in size (a petrabyte is a MILLION megabytes) 4.4 billion in-game rewards have been handed out the game’s 12 million subscribers/shut-ins SOURCE

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Random Feed wrote an interesting post today on
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As a kid, my rewards for getting good grades in school used to be board games and so I collected several of them over the years, but board games won’t be accepted with new age kids. If you want to get their attention, it has to be based on a new age technology, which is established by this game frame by Kate Huthmaker : It is a folding LCD touch-screen digital gaming system and it is cool! It would be so much fun to be able to sketch on the screen, to be able to change any to several differen

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