Posts Tagged “Mmo”

Random Feed wrote an interesting post today on
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For a short while now, the video games industry has been compared to Hollywood based on the reasoning that games are starting to require a similar scale of development and marketing as a film does. Of course, there are lots of different types of films and different types of games, but if MMORPGs had a film comparison, isn’t it likely that they would be the summer blockbusters of the gaming world? Although there are a few small MMO releases every so often, most tend to be very large scale and c

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Random Feed wrote an interesting post today on
Here’s a quick excerpt
Editor’s note : In case you haven’t been around, Devin is SG’s latest contributor. He likes to sign off his articles with “Game on.” a lot. Be nice! OK: let’s talk about PC gaming for a minute. I’m a college student with a new laptop, not a ton of money, and precious little free time for gaming. What time I do have is mostly spent on PC gaming, which is a dramatic shift from the console gaming I grew familiar with in high school. Not to say that I didn’t game on my PC: in high school it w

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Random Feed wrote an interesting post today on
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Reviewing an MMO is like taking a ride in a supercar. It’s fun at first. Everything is all shiny and new. Promotional material is glossy, promising to provide you with everything you need for an amazing experience. You step in, boot things up and take a ride. It is fun. It does seem to meet its promises. You walk away feeling a little bit giddy and hopeful. But then reality sinks in. After a few experiences you start to realise that it’s not everything you thought it would be. It performs, b

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Random Feed wrote an interesting post today on
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Five years ago, Everquest 2 decided to buck the trend and be one of the first and only MMORPGs to allow any race to be any class. It was a decision that was I all in favour of and one I don’t understand why it hasn’t been adopted by more games, especially considering the focus now seems to be more on the MMO and less on the RPG. Although I’ve dabbled in real roleplaying, I’ve never done it seriously and know very little about the background and reasoning behind restricting class choice by race

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wrote an interesting post today on
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As MMOs are such huge beasts that really can’t be accurately reviewed in a short amount of time, like a ‘traditional’ game, this will be part one of several features detailing the gradual progression of this epic MMO and Jen’s journey through it. Game: Aion Online Publisher/Developer: NCsoft / Aion Development Team Genre: Massively Multiplayer Online Role Playing Game (MMORPG) Verdict: Finally a new MMORPG with the potential for true greatness Pros: Welcoming to new

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